Thursday, October 21, 2010
Sunday, October 10, 2010
Sketch 1 Idea Refined
Based of the feedback given to us from the Instructors. We have limited our emotions to only 3 emotions. Happy, angry and sad due to the fact that having more emotions that the ball will react will make the overall project to complex. From there we need to focus more on the quality of user interactions instead of the characteristics of the ball.
Thursday, October 7, 2010
Sketch 1 Idea
With our initial idea we would want to have interactions with a simple object , such as a circle or ball, depending on how you move.
Hit it -->angry --> changes red
Nobody on screen/you run very fast-->confused -> run around frantically
Default -->happy -> move with bounce-->yellow
Too long out of the screen -->scared -> shakes on the spot --> light blue
Hit it -->angry --> changes red
Hit it too many times --> apprehensive or caution --> moves away from you
Big motion-->shocked --> Jump up really quickly
Nobody on screen/you run very fast-->confused -> run around frantically
If you don’t move for a certain amount of spaces it becomes sad because you are ignoring it--> Sad --> scared for too long --> dark blue and sags.
Monday, October 4, 2010
Initial Ideation: Inspiration
As we were brainstorming some ideas we were inspired by Adam Frank's shadow project. As with the idea of this non corporal thing(shadow) interacting with you and this some what frightening shadow lurking or stalking.
http://www.adamfrank.com/shadow/shadow.htm
http://www.adamfrank.com/shadow/shadow.htm
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